The Generic Graphics Library (GEGL) is best known as the backend for image processing software Gimp.
GEGL is a graph based image processing framework that allows users to chain together image processing operations represented by nodes into a graph. It provides operations for loading and storing images, adjusting colors, filtering in different ways, transforming and compositing images.
GEGL-OpenCL is an educational initiative that aims to get more developers to study and use OpenCL in their projects.
- See the current state: http://gegl.opencl.org
- Join the effort: https://github.com/OpenCL/GEGL-OpenCL
Follow the examples
The below examples are meant to how you how to do a port. Here are the commits, so you see what changed:
Together with the Readme on Github, this should help you get started.
- Adel Johar (StreamHPC): setup of framework
- Anton Gorenko (StreamHPC): noise-hsv, gaussian-blur-selective, motion-blur-linear, diffraction-patterns
(Edit this webpage on Github)